Tuesday, May 20, 2014

Journal 4

Hey guys,

So, I think I'm finally at a point where I'm comfortable trying my hand at Dungeon Mastering again.  A few lessons that have been driven home that I'm going to be bringing with me:

Slow down - No need to rush, no need to try to keep things moving along.  Rushing my story will only cause it to lack details, and trying to rush telling the story will lead to mistakes.  With regard to telling the story, I'll trust my players to inform me if I am going too slow.

Keep it simple - Prelude in C is a great example that you can do beautiful work with something simple.  I'm currently learning this for piano.  It has a steady melody, and never uses more than 5 different notes in a phrase.  I'm going to work on creating a world based on simple principles and focus on bringing them together cohesively.

Being aware that I'll make mistakes - I'm not an experienced DM, so I will make mistakes.  I will instead take this as an adventure of learning how I can be better.

Other than that, nothing too much to report new for me.  Didn't play Dark Souls 2 last night, so not much more to report on that front.  I hope that everyone has a great day.

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